ICTGAM554Create games for mobile devices

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What an assessment for ICTGAM554 must cover

43 assessable components: 5 elements (22 performance criteria), 5 performance evidence and 8 knowledge evidence requirements, plus 8 foundation skills. An audit-defensible tool maps every question and task back to these — that mapping is the coverage matrix Auditori generates alongside the assessment.

Elements & performance criteria

1 Research and document mobile gaming device technologies

  • 1.1Research and document mobile devices suitable for games
  • 1.2Identity required mobile device according to project requirements
  • 1.3Identify technical limitations and constraints of the mobile gaming device
  • 1.4Research and identify tools and technology for creating applications for the mobile device
  • 1.5Identify a suitable tool for the mobile gaming device

2 Plan project

  • 2.1Determine requirements from organisational project brief and documents
  • 2.2Identify game production assets according to creative and production requirements and technical specifications
  • 2.3Define and document developer roles and skills according to project requirements
  • 2.4Create and document schedule for production and testing
  • 2.5Determine and document strategies for monitoring production progress against schedule

3 Develop a game prototype

  • 3.1Create graphics, music and sound assets
  • 3.2Develop game prototype according to technical specifications
  • 3.3Create and check game-play elements, according to creative and technical requirements
  • 3.4Test and run game play on mobile devices and determine alignment to plans
  • 3.4Identify whether game meets creative, production and technical requirements

4 Evaluate game prototype

  • 4.1Demonstrate initial prototype to required personnel
  • 4.2Evaluate prototype performance against criteria
  • 4.3Seek and respond to user feedback
  • 4.4Confirm endorsement from required personnel to develop the prototype into complete product

5 Transform prototype into a final proof-of-concept prototype

  • 5.1Make finalised changes to prototype according to evaluation and feedback
  • 5.2Integrate all game elements as required by specifications
  • 5.3Polish the game according to project requirements

Performance evidence

  • produce and demonstrate an original working game on a mobile device.
  • document plans and schedules applicable to game development
  • implement game development and production strategies
  • apply strategies for trialling and testing game prototypes
  • evaluate whether games meet design brief, creative and technical requirements.

Knowledge evidence

  • leading industry standard mobile game devices
  • leading tools and technologies needed for creating applications on mobile devices products
  • technical constraints that mobile devices place on design and development of games
  • suitable programming languages for mobile devices
  • budgeting and scheduling considerations for game design
  • importance of risk assessment and critical path planning applicable to creating games for mobile devices
  • human resources required in the process of creating a game for a mobile device and outline the team members’ respective skills.
  • techniques for concept visualisation and development.

Foundation skills

  • Oral communication: Uses listening and questioning techniques and effective mode of communication to articulate complex ideas using industry language for intended audience
  • Reading: Interprets and analyses briefs, instructions, and conceptual information to inform design specifications; Interprets large range of diagrams, icons, symbols, text, numbers, and letters necessary to use complex programming software
  • Writing: Uses plain English and industry terminologies when documenting plans and schedules; Develops an interactive product using complex programming language
  • Teamwork: Collaborates with others as part of familiar routine activities to achieve requirements
  • Planning and organising: Plans work schedules and organises and completes tasks required to achieve outcomes
  • Problem solving: Uses creativity and initiative in game design; Uses systematic, analytical processes in routine and non-routine situations, conducting evaluations, gathering information and assessing potential solutions
  • Self-management: Sources information, applications and tools with the potential to meet the development requirements
  • Technology: Demonstrates a sophisticated understanding of principles, concepts, language and practices associated with the digital world

Unit content sourced from training.gov.au — © Commonwealth of Australia, licensed under CC BY 4.0. Auditori is not affiliated with the Department of Employment and Workplace Relations.

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Real, unedited Auditori output (RIIHAN201E shown), branded for a sample RTO:

Questions about assessing ICTGAM554

What does an assessment tool for ICTGAM554 need to cover?

To satisfy the Principles of Assessment and Rules of Evidence, an assessment for ICTGAM554 needs to address all 43 unit components: 5 elements with 22 performance criteria, 5 performance evidence requirements, 8 knowledge evidence requirements, and the foundation skills. A coverage matrix mapping each question and task to these components is what an auditor looks for.

How does Auditori generate an assessment tool for ICTGAM554?

Auditori pulls the current release of ICTGAM554 from training.gov.au and generates a complete package: candidate assessment, assessor guide with model answers and observation criteria, and a coverage matrix mapping every component. A suitably qualified person then reviews and approves the draft in a built-in workflow — consistent with ASQA's guidance on AI use in VET — before export as branded PDF and editable Word.

Is the first assessment tool really free?

Yes. Every new account includes one free credit — enough to generate the complete assessment tool for ICTGAM554 — with no card and no subscription required. After that it's pay-as-you-go per unit.

Can I check my existing ICTGAM554 assessment instead of generating a new one?

Yes — upload your existing assessment or learner guide and Auditori maps it against every element, performance criterion, PE and KE of ICTGAM554, showing exactly what's covered and what's missing. Mapping costs a quarter of a credit.

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