ICTGAM420Produce interactive games

Generate a complete, audit-ready assessment tool for this unit in minutes: candidate assessment, assessor guide with model answers, and a coverage matrix mapped to every component below. Reviewed and approved by your qualified person, exported under your branding.

Every new account includes a free credit — no card, no subscription.

What an assessment for ICTGAM420 must cover

56 assessable components: 5 elements (31 performance criteria), 7 performance evidence and 9 knowledge evidence requirements, plus 9 foundation skills. An audit-defensible tool maps every question and task back to these — that mapping is the coverage matrix Auditori generates alongside the assessment.

Elements & performance criteria

1 Identify game requirements and component assets

  • 1.1Obtain project brief and documents
  • 1.2Identify industry standards and organisational guidelines applicable to game production
  • 1.3Identify technical specifications and game-production assets needed according to creative and production requirements
  • 1.4Discuss and evaluate asset formats and issues of asset integration with required personnel
  • 1.5Select and save all digital assets in required format and store according to organisational procedures
  • 1.6Determine development sequence of a beta version prototype
  • 1.7Create a production and testing schedule according to organisational procedures
  • 1.8Determine strategies in monitoring production progress against schedule

2 Identify, evaluate and select game-engine software and tools

  • 2.1Identify and review a range of industry standard game-engine software and development tools available
  • 2.2Assess and evaluate game-engine software and tools applicable to specified game concepts and play requirements with required personnel
  • 2.3Select the game-engine software and tools according to game and production requirements

3 Create a game-play sequence and prototype using game-engine software

  • 3.1Load a game engine including sound and game play
  • 3.2Create and name a new file according to specified task
  • 3.3Display and use software tools and features required in game production process
  • 3.4Achieve a unique function using a custom created code
  • 3.5Import and assemble game-play assets in required sequence, according to creative and technical requirements
  • 3.6Create and check game-play elements according to creative and technical requirements
  • 3.7Test and run game-play sequence as a presentation and confirm sequence meets creative, production and technical requirements
  • 3.8Export to game engine and create a prototype
  • 3.9Save in required file formats according to organisational procedures

4 Evaluate and reiterate game prototype

  • 4.1Demonstrate and present initial prototype to required personnel
  • 4.2Evaluate against criteria including achievement of a creative and user-friendly product
  • 4.3Discuss and agree on required changes and amend prototype accordingly
  • 4.4Assist in tests and user trials
  • 4.5Evaluate feedback from user trials
  • 4.6Confirm endorsement from required personnel to develop the prototype into a complete product

5 Transform prototype into a final proof-of-concept prototype

  • 5.1Make required changes as indicated by user trials and develop prototype into complete product
  • 5.2Integrate all game elements as required by specifications
  • 5.3Review and perform final checks, confirming all sequences conform to the navigation design
  • 5.4Save into specified storage systems according to organisational procedures
  • 5.5Obtain final sign-off from required personnel

Performance evidence

  • create an interactive game using an industry standard game-engine software and development tools.
  • In the course of the above, the candidate must:
  • follow applicable industry standards and organisational guidelines
  • apply a variety of strategies in game trialling and testing
  • implement game development and production strategies
  • maintain the integrity of design brief and game design document
  • save final product and obtain sign-off from required personnel.

Knowledge evidence

  • basic programming techniques that may be used for interactive game development
  • game engine capabilities and constraints
  • industry standard game-play hardware and software products
  • technical constraints hardware and software impose on design and development
  • risk and critical path management, applicable to interactive game development
  • game production testing and trialling process
  • the process of evaluating game prototypes from technical, design and game play perspectives
  • industry standards and organisational guidelines applicable to game production
  • game-production assets and issues with asset integration.

Foundation skills

  • Numeracy: Uses positive and negative whole numbers, decimals, degrees and percentages when setting measurement, scale, coordinates, colour, shading, timing and other parameters in development of interactive games
  • Oral communication: Uses listening and questioning techniques to elicit views, obtain information and presenting solutions using industry language for intended audience
  • Reading: Interprets and comprehends information in diagrams, storyboards, objects and images and identifies required software, resources, assets and user needs Identifies signs, symbols, pictures, jargon, abbreviations, computer generated text, numbers, letters and coding syntax required in operating game engines
  • Writing: Prepares documentation expressing strategies and game design using appropriate structure, layout and technical programming language
  • Teamwork: Cooperates with others and contributes to work practices where joint outcomes are required
  • Initiative and enterprise: Uses creativity and initiative in design
  • Problem solving: Assesses, tests and modifies product according to client and technical requirements
  • Self-management: Makes routine decisions and implements standard procedures in routine tasks Uses formal decision-making processes in more complex and non-routine situations Identifies importance of secure information in relation to own work and takes responsibility for data integrity, storage and management
  • Technology: Uses digital systems and tools and completes routine tasks

Unit content sourced from training.gov.au — © Commonwealth of Australia, licensed under CC BY 4.0. Auditori is not affiliated with the Department of Employment and Workplace Relations.

See what you get before you start

Real, unedited Auditori output (RIIHAN201E shown), branded for a sample RTO:

Questions about assessing ICTGAM420

What does an assessment tool for ICTGAM420 need to cover?

To satisfy the Principles of Assessment and Rules of Evidence, an assessment for ICTGAM420 needs to address all 56 unit components: 5 elements with 31 performance criteria, 7 performance evidence requirements, 9 knowledge evidence requirements, and the foundation skills. A coverage matrix mapping each question and task to these components is what an auditor looks for.

How does Auditori generate an assessment tool for ICTGAM420?

Auditori pulls the current release of ICTGAM420 from training.gov.au and generates a complete package: candidate assessment, assessor guide with model answers and observation criteria, and a coverage matrix mapping every component. A suitably qualified person then reviews and approves the draft in a built-in workflow — consistent with ASQA's guidance on AI use in VET — before export as branded PDF and editable Word.

Is the first assessment tool really free?

Yes. Every new account includes one free credit — enough to generate the complete assessment tool for ICTGAM420 — with no card and no subscription required. After that it's pay-as-you-go per unit.

Can I check my existing ICTGAM420 assessment instead of generating a new one?

Yes — upload your existing assessment or learner guide and Auditori maps it against every element, performance criterion, PE and KE of ICTGAM420, showing exactly what's covered and what's missing. Mapping costs a quarter of a credit.

Related units

Your ICTGAM420 assessment tool, in minutes.

First unit free. No card, no RTO registration, no subscription.

Generate ICTGAM420 free