ICTGAM538Manage testing of games and interactive media

Generate a complete, audit-ready assessment tool for this unit in minutes: candidate assessment, assessor guide with model answers, and a coverage matrix mapped to every component below. Reviewed and approved by your qualified person, exported under your branding.

Every new account includes a free credit — no card, no subscription.

What an assessment for ICTGAM538 must cover

58 assessable components: 4 elements (25 performance criteria), 7 performance evidence and 19 knowledge evidence requirements, plus 7 foundation skills. An audit-defensible tool maps every question and task back to these — that mapping is the coverage matrix Auditori generates alongside the assessment.

Elements & performance criteria

1 Determine quality requirements statement that will enable product release

  • 1.1Review product in market and determine high-level requirements provided by product for expected clients
  • 1.2Define releasable product enable limited release and complete product release according to industry requirements
  • 1.3Summarise findings into quality requirements statement, according to industry and organisational requirements
  • 1.4Confirm client requirements and development specifications align with product release requirements

2 Define product test plan according to quality requirements statement

  • 2.1Identify expected test cycles during software development life cycle according to development methodology in use and product release quality requirements
  • 2.2Determine types of testing to be performed during test cycles according to quality requirements
  • 2.3Determine testing methods to be used to implement testing types defined for identified test cycles
  • 2.4Define testing technique to be used and determine test cases and analyse results
  • 2.5Perform test cycle and determine acceptable balances of cost, quality and risk, and confirm with upper management and development team
  • 2.6Select test-support software according to testing requirements
  • 2.7Define implementation details for agreed testing and team responsible for testing management
  • 2.8Define reporting details for testing throughout product life cycle
  • 2.9Confirm test plan completeness using available completeness techniques
  • 2.10Document defined testing procedures and plan according to industry and organisational standards
  • 2.11Confirm test plan with development team and management

3 Manage testing processes

  • 3.1Install and configure selected test-support software according to vendor requirements
  • 3.2Perform product testing according to defined test plan and organisational procedures
  • 3.3Manage and report on development of test cases, test cycle status and outstanding bug status
  • 3.4Report on status of product testing
  • 3.5Update test plan and schedule according to changing development conditions and notify management as required
  • 3.6Evaluate results and handle and resolve bugs as required
  • 3.7Manage test environment, including setup, receipt of test builds and clean-up according to organisational procedures

4 Finalise testing for release

  • 4.1Document and produce testing results for management review prior to release
  • 4.2Manage test product freeze for final release and final test run
  • 4.3Confirm product quality and product release requirements have been met

Performance evidence

  • manage testing of a game or interactive media product according to quality requirements on at least one occasion.
  • develop a quality requirements statement according to industry and organisational requirements
  • define quality requirements and test plan
  • identify bugs and issues and amend accordingly
  • maintain ongoing management of testing process
  • report on process to required personnel
  • document work performed according to organisational procedures

Knowledge evidence

  • client requirements for platforms, hardware and software
  • client system requirements, both functional and non-functional
  • procedures for bug or issue management and identification
  • legislative and organisational requirements, standards and procedures applicable to games and interactive media testing
  • industry and organisational criteria for limited product release and complete product release
  • phases of software development life cycles
  • different development methodologies applicable to creating games and interactive media
  • elements of a quality requirements statement and processes of development
  • test reporting requirements applicable to game and interactive media testing
  • test plan creation procedures applicable to game and interactive media development
  • testing techniques, methods, test types, test cases, test cycles and system dissection applicable to game and interactive media development
  • features and functions of industry standard test-support software
  • completeness testing techniques
  • bug tracking processes and defining bug description fields
  • test case management software
  • test cycle management and reporting software
  • automated test tools
  • bug resolution methods in game and interactive media products
  • documentation techniques and processes used in product testing management

Foundation skills

  • Reading: Interprets, analyses and comprehends product expectations and conceptual information to inform job requirements
  • Writing: Produces documentation detailing testing plan and procedures as required using specific technical language in order to convey explicit information
  • Oral Communication: Uses listening and questioning techniques to obtain required information using appropriate industry language for intended audience
  • Numeracy: Interprets budgetary information to enable decision-making during product test-cycle
  • Planning and organising: Plans, organises and completes work according to defined requirements and schedules, sequencing tasks to achieve efficient outcomes
  • Problem solving: Makes critical decisions systematically in complex situations, taking into consideration a range of variables, including outcomes of previous decisions
  • Self-management: Evaluates effectiveness of products to inform strategic decisions

Unit content sourced from training.gov.au — © Commonwealth of Australia, licensed under CC BY 4.0. Auditori is not affiliated with the Department of Employment and Workplace Relations.

See what you get before you start

Real, unedited Auditori output (RIIHAN201E shown), branded for a sample RTO:

Questions about assessing ICTGAM538

What does an assessment tool for ICTGAM538 need to cover?

To satisfy the Principles of Assessment and Rules of Evidence, an assessment for ICTGAM538 needs to address all 58 unit components: 4 elements with 25 performance criteria, 7 performance evidence requirements, 19 knowledge evidence requirements, and the foundation skills. A coverage matrix mapping each question and task to these components is what an auditor looks for.

How does Auditori generate an assessment tool for ICTGAM538?

Auditori pulls the current release of ICTGAM538 from training.gov.au and generates a complete package: candidate assessment, assessor guide with model answers and observation criteria, and a coverage matrix mapping every component. A suitably qualified person then reviews and approves the draft in a built-in workflow — consistent with ASQA's guidance on AI use in VET — before export as branded PDF and editable Word.

Is the first assessment tool really free?

Yes. Every new account includes one free credit — enough to generate the complete assessment tool for ICTGAM538 — with no card and no subscription required. After that it's pay-as-you-go per unit.

Can I check my existing ICTGAM538 assessment instead of generating a new one?

Yes — upload your existing assessment or learner guide and Auditori maps it against every element, performance criterion, PE and KE of ICTGAM538, showing exactly what's covered and what's missing. Mapping costs a quarter of a credit.

Related units

Your ICTGAM538 assessment tool, in minutes.

First unit free. No card, no RTO registration, no subscription.

Generate ICTGAM538 free