SISSGLF003 — Participate in golf at an advanced level
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What an assessment for SISSGLF003 must cover
40 assessable components: 4 elements (14 performance criteria), 9 performance evidence and 14 knowledge evidence requirements, plus 3 foundation skills. An audit-defensible tool maps every question and task back to these — that mapping is the coverage matrix Auditori generates alongside the assessment.
Elements & performance criteria
1 Participate in advanced level golf activities.
- 1.1Interpret and apply golf rules, regulations and policies to golf participation.
- 1.2Participate in golf training activities and competitions in a safe manner, according to organisational policies and procedures.
- 1.3Link and perform advanced level golf skills to form a sequence of movements in practice and competition conditions.
- 1.4Communicate with coach during activities using golf terminology.
2 Prepare to compete in golf at an advanced level.
- 2.1Consult with coach to identify advanced tactical and technical golf skills to be developed.
- 2.2Participate in training activities to develop identified advanced level tactical and technical golf skills.
- 2.3Analyse own and opposition strengths and weaknesses to develop game plans for golf competitions.
3 Implement golf game plan at an advanced level.
- 3.1Implement game plans during competition.
- 3.2Interpret golf game statistics to identify and implement adjustments to improve advanced level performance during competition.
- 3.3Maintain communication with coach before, during and after competitions.
4 Review advanced level golf performance.
- 4.1Seek feedback from coach and support staff to identify areas to improve own advanced level golf performance.
- 4.2Analyse golf competition statistics to identify own and opposition strengths and weaknesses.
- 4.3Reflect on own advanced level golf performance to identify areas for improvement.
- 4.4Analyse findings and incorporate learnings in future advanced level golf training and competition.
Performance evidence
- participate in golf at an advanced level that involves:
- complying with golf rules, regulations and policies
- communicating with coach, official and support staff and responding to feedback
- analysing and reflecting on own strengths and weaknesses
- performing advanced level tactical and technical skills over a minimum of five rounds on a minimum of three 18 hole golf courses to achieve:
- a Golf Australia handicap of 9 or less for males, or
- a Golf Australia handicap of 12 or less for females, or
- an adjusted average that falls within 2.00 of the PGA of Australia Playing Standard
- a score of 60 or better on the National Skills Test.
Knowledge evidence
- organisational policies and procedures applicable to participating in golf at an advanced level
- tactical and technical fundamentals of golf for advanced level players: tactical: pre-round routines, pre-shot and post-shot routines, carry distances applied to shot and club selection, decision making relative to understanding of own performance in competitive environment, strategies for shot recovery, hazards and trouble, dealing with delays, dealing with poor shots and results; technical: shot shaping including draws and fades, trajectory control including high, low and medium, shots from various lies including wet, bare, sandy, rough, divots, slopes and depression, shots to avoid obstacles including around, over and under, shots accounting for wind specialty shots including hook, punch, bump and run, putts requiring advanced green reading, ball flight laws
- golf biomechanical principles: summation of forces concept, kinematic sequence in the golf swing, balance and base of support, centre of gravity, levers, projectile motion, power
- types and safe use of equipment and facilities: golf clubs, golf balls, golf course, golf range, putting green, mirrors, impact bags, alignment aids, lie boards, computer software and technological devises for golf
- types of strengths and weaknesses of advanced level players: physical, tactical, technical, mental
- training activities for advanced level players: shot shaping and trajectory control including 9-ball drill, distance and accuracy, generating clubhead speed, promoting clubhead control, different swing lengths, different tempos, different alignments and ball positions, putting drills for distance and accuracy, putting drills for tempo, competitive drills and activities with partners and teams, competitive on-course games, competitive and points based drills and activities which benchmark results against Tour averages, advanced activities using computer swing and video analysis, advanced activities using technological devices, competition rounds and tournaments
- competitions and pathways for advanced level players
- types and contents of game plans for advanced level players: shot plans, hole plans, specific round and tournament plans, plans according to score or field position, plans for delays and inclement weather
- types and methods of analysing competition statistics for advanced level players: fairways hit, putts per hole and round, putts per greens in regulation, up and downs, sand saves, carry distance, wedge distance to hole, scrambling, first 6, middle 6 and last 6 holes
- types and potential impacts of environmental conditions
- advanced level golf rules, regulations and policies: R & A Rules of Golf, PGA Tour Hard Card
- types and reporting of breaches: rule breaches and incorrect application of rules, procedural breaches and incorrect application of procedures, incorrect scores and results, breaches of etiquette
- methods for self reflection
- golf communication systems and terminology
Foundation skills
- Oral communication skills: ask open and closed questions and actively listen to clarify instructions and feedback from coaches; interact with coaches, support staff and officials in a polite and positive manner.
- Numeracy skills: record training and competition data; interpret, analyse and discuss statistical information.
- Problem-solving skills: read play; respond to environmental conditions.
Unit content sourced from training.gov.au — © Commonwealth of Australia, licensed under CC BY 4.0. Auditori is not affiliated with the Department of Employment and Workplace Relations.
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Questions about assessing SISSGLF003
What does an assessment tool for SISSGLF003 need to cover?
To satisfy the Principles of Assessment and Rules of Evidence, an assessment for SISSGLF003 needs to address all 40 unit components: 4 elements with 14 performance criteria, 9 performance evidence requirements, 14 knowledge evidence requirements, and the foundation skills. A coverage matrix mapping each question and task to these components is what an auditor looks for.
How does Auditori generate an assessment tool for SISSGLF003?
Auditori pulls the current release of SISSGLF003 from training.gov.au and generates a complete package: candidate assessment, assessor guide with model answers and observation criteria, and a coverage matrix mapping every component. A suitably qualified person then reviews and approves the draft in a built-in workflow — consistent with ASQA's guidance on AI use in VET — before export as branded PDF and editable Word.
Is the first assessment tool really free?
Yes. Every new account includes one free credit — enough to generate the complete assessment tool for SISSGLF003 — with no card and no subscription required. After that it's pay-as-you-go per unit.
Can I check my existing SISSGLF003 assessment instead of generating a new one?
Yes — upload your existing assessment or learner guide and Auditori maps it against every element, performance criterion, PE and KE of SISSGLF003, showing exactly what's covered and what's missing. Mapping costs a quarter of a credit.
Related units
- SISSGLF001 — Coach advanced level golfers
- SISSGLF002 — Participate in golf at an intermediate level
- SISSGLF004 — Fit and alter golf equipment
- SISSGLF005 — Manage the structure and facilitation of golf competitions and tournaments
- SISSGLF006 — Participate in high performance golf tournaments
- SISSGLF007 — Manage on-course golf operations
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